Skip to content

Customizing Your Game

DailyPlay’s game editor gives you full control over your game’s appearance and behavior. This guide covers all customization options.

The editor is organized into sections:

  1. Basic Info — Title, description, thumbnail
  2. Visual Assets — Images, backgrounds, game elements
  3. Prizes — If you enable the Enable Prize System toggle, a prize configuration step will appear where you can set up prizes, win probabilities, and claim settings
  4. Game Configuration — Difficulty, duration, primary color (used for buttons and key UI elements), secondary color (used for accents and highlights), make your game discoverable, and optionally enable Call to Action Configuration via the toggle to capture emails

Pick a template, set your title and description, upload your assets — and you’re ready to go.

For lucky-draw games, you’ll also configure prizes, win probabilities, and claim settings.

Give your game a clear, descriptive name. This appears:

  • In the game’s header
  • On shared links
  • In your game management dashboard

Game title setup

A brief description of your game. Keep it concise — 1-2 sentences that explain what the game is about.

Game description setup


Each game template has customizable visual elements. Common assets include:

The preview image shown when your game is shared. Upload a custom image or use the auto-generated one.

Thumbnail setup

The main game background. Options:

  • Upload Image — Use your own image
  • AI Generate — Describe what you want and generate an image

Depending on the template, you can customize:

  • Characters/Avatars — The player’s character
  • Objects — Items to collect, obstacles to avoid
  • UI Elements — Score displays, buttons
  • 3D Textures — For 3D game templates, customize textures on planes, walls, and spheres. Upload your own texture or use AI Generate

Supported formats: PNG, JPG, WEBP, GIF

For best results:

  • Use high-resolution images (at least 512x512)
  • PNG with transparency for overlays
  • Keep file sizes under 5MB

DailyPlay includes AI image generation:

  1. Enter a text prompt describing your desired image
  2. Click Generate
  3. Wait 30-60 seconds for generation
  4. Preview the result
  5. Regenerate if needed, or accept and continue

When using AI generation, you can provide a Reference Image to guide the style and content of generated assets. This is optional but helps produce more consistent results.

  • Upload — Select an image from your device (PNG, JPG, or WEBP, max 5MB) to use as a reference
  • Gallery — Browse and pick from your organization’s previously uploaded images

The reference image influences the AI output so generated assets match your brand’s look and feel.

Reference image setup


Control how challenging the game is:

LevelDescription
1 (Easiest)Very forgiving, great for demos
2-3Casual difficulty
4-5Moderate challenge
6-7Challenging
8+ (Hard)Expert level

Set how long the game lasts (in seconds). Common settings:

  • 30 seconds — Quick engagement
  • 60 seconds — Standard gameplay
  • 90-120 seconds — Extended sessions

Customize your game’s color scheme to match your brand:

  • Primary Color — Used for buttons, headers, and key interactive elements
  • Secondary Color — Used for accents, highlights, and supporting UI elements

These colors apply across the game interface, ensuring a consistent branded experience.

Choose whether your game appears in public searches:

  • On — Anyone can find and play your game
  • Off — Only accessible via direct link

After the game ends, show players a CTA screen:

Collect player emails with a customizable form:

  • Title — e.g., “Thanks for playing!”
  • Message — Explain what they’ll receive
  • Consent Checkbox — For marketing opt-in

Display a message with optional action button:

  • Link to your website
  • Show a promotional offer
  • Direct to social media

Some game templates require prizes (Spin the Wheel, Gachapon, Grid Box, Claw Machine, Scratch Card), while others make it optional. For optional games, enable the Enable Prize System toggle to add prizes.

Each game has a minimum and maximum number of prize slots depending on the template:

GameSlots
Spin the Wheel3–10 segments
Gachapon3–10 capsules
Grid BoxExactly 9 boxes
Claw Machine3–10 items
Scratch Card1–10 cards

For each prize slot, configure:

  • Prize Name — What the player sees (max 50 characters)
  • Description — Optional details about the prize (max 200 characters)
  • Prize Image — Upload an image for the prize (256×256 recommended)
  • Probability — Chance of winning as a percentage (all slots must total 100%)
  • Min Score — Minimum score required to win (only available on supported game templates)

Each slot must have one of the following types:

TypeDescription
ItemA physical or digital item (e.g., “32” TV”, “Free Coffee”)
VoucherA single static voucher code shown to the winner
Voucher SetPulls from a managed pool of voucher codes — codes are auto-distributed to winners
External LinkA URL for off-platform redemption
No PrizeA “Try again” slot (hidden in single-prize mode)

To use the Voucher Set type:

  1. Go to the Vouchers page and create a voucher set
  2. Upload or generate voucher codes in that set
  3. Back in the prize editor, select Voucher Set as the type
  4. Choose your voucher set from the dropdown — it shows the available code count
  5. Codes are automatically distributed to winners one at a time

See Voucher System for more details.

  • Use the up/down arrows to reorder prize slots
  • Click Add to add more slots (up to the template maximum)
  • Click Remove to delete slots (down to the template minimum)

Always preview your game before publishing:

  1. Click Preview in the editor
  2. Play through the entire game
  3. Check:
    • All images load correctly
    • Game difficulty feels right
    • Post-game CTA displays properly
    • Mobile layout works